Rek'SaiVSZac

What decides the jungle matchup: Rek'Sai vs Zac in League of Legends

What decides the jungle

A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.

Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.

Rek'Sai

jungle · Early ganker

She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor.

Window: before three minutes

Rek'Sai's tunnels dodge river wards entirely; tri-brush and pixel vision plus her burrowed knock-up threat define lanes pre-4:00.

Zac

jungle · Early ganker

His jump comes from deep fog. Ward inside his jungle, not just the river mouth.

Window: before four minutes

Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.

Rek'Sai vs Zac: Common Questions

Who wins Rek'Sai vs Zac?
LaneDiff has not analysed enough ranked jungle games of Rek'Sai against Zac to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Rek'Sai: She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth.
How do you play the Rek'Sai Zac matchup?
Rek'Sai and Zac are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Rek'Sai's tunnels dodge river wards entirely; tri-brush and pixel vision plus her burrowed knock-up threat define lanes pre-4:00. Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.
What should I know about Zac vs Rek'Sai?
Zac and Rek'Sai are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth. Rek'Sai: She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor.
How do I beat Zac as Rek'Sai?
Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards. His jump comes from deep fog. Ward inside his jungle, not just the river mouth. LaneDiff's live scan then tells you which Zac you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.

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