RammusVSZac

What decides the jungle matchup: Rammus vs Zac in League of Legends

What decides the jungle

A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.

Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.

Rammus

jungle · Early ganker

He rolls in faster than you can react. Ward river early and don't push without vision.

Window: before four minutes

Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter.

Zac

jungle · Early ganker

His jump comes from deep fog. Ward inside his jungle, not just the river mouth.

Window: before four minutes

Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.

Rammus vs Zac: Common Questions

Who wins Rammus vs Zac?
LaneDiff has not analysed enough ranked jungle games of Rammus against Zac to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth.
How do you play the Rammus Zac matchup?
Rammus and Zac are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter. Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.
What should I know about Zac vs Rammus?
Zac and Rammus are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision.
How do I beat Zac as Rammus?
Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards. His jump comes from deep fog. Ward inside his jungle, not just the river mouth. LaneDiff's live scan then tells you which Zac you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.

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