Jarvan IVVSXin Zhao

What decides the jungle matchup: Jarvan IV vs Xin Zhao in League of Legends

What decides the jungle

A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.

Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.

Jarvan IV

jungle · Early ganker

His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.

Window: before three minutes

E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.

Xin Zhao

jungle · Early ganker

He all-ins hard at level three. Hold your dash for his charge and ward river early.

Window: before four minutes

Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths.

Jarvan IV vs Xin Zhao: Common Questions

Who wins Jarvan IV vs Xin Zhao?
LaneDiff has not analysed enough ranked jungle games of Jarvan IV against Xin Zhao to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. Xin Zhao: He all-ins hard at level three. Hold your dash for his charge and ward river early.
How do you play the Jarvan IV Xin Zhao matchup?
Jarvan IV and Xin Zhao are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up. Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths.
What should I know about Xin Zhao vs Jarvan IV?
Xin Zhao and Jarvan IV are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Xin Zhao: He all-ins hard at level three. Hold your dash for his charge and ward river early. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
How do I beat Xin Zhao as Jarvan IV?
Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths. He all-ins hard at level three. Hold your dash for his charge and ward river early. LaneDiff's live scan then tells you which Xin Zhao you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.

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