Jarvan IVVSXin Zhao
What decides the jungle matchup: Jarvan IV vs Xin Zhao in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
Jarvan IV
jungle · Early ganker
His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
Window: before three minutes
E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
Xin Zhao
jungle · Early ganker
He all-ins hard at level three. Hold your dash for his charge and ward river early.
Window: before four minutes
Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths.
Jarvan IV vs Xin Zhao: Common Questions
- Who wins Jarvan IV vs Xin Zhao?
- LaneDiff has not analysed enough ranked jungle games of Jarvan IV against Xin Zhao to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. Xin Zhao: He all-ins hard at level three. Hold your dash for his charge and ward river early.
- How do you play the Jarvan IV Xin Zhao matchup?
- Jarvan IV and Xin Zhao are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up. Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths.
- What should I know about Xin Zhao vs Jarvan IV?
- Xin Zhao and Jarvan IV are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Xin Zhao: He all-ins hard at level three. Hold your dash for his charge and ward river early. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
- How do I beat Xin Zhao as Jarvan IV?
- Xin Zhao's three-hit knock-up plus W slow wins any early skirmish he reaches; escapes spent before he arrives are deaths. He all-ins hard at level three. Hold your dash for his charge and ward river early. LaneDiff's live scan then tells you which Xin Zhao you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.