Jarvan IVVSRek'Sai
What decides the jungle matchup: Jarvan IV vs Rek'Sai in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
Jarvan IV
jungle · Early ganker
His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
Window: before three minutes
E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
Rek'Sai
jungle · Early ganker
She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor.
Window: before three minutes
Rek'Sai's tunnels dodge river wards entirely; tri-brush and pixel vision plus her burrowed knock-up threat define lanes pre-4:00.
Jarvan IV vs Rek'Sai: Common Questions
- Who wins Jarvan IV vs Rek'Sai?
- LaneDiff has not analysed enough ranked jungle games of Jarvan IV against Rek'Sai to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. Rek'Sai: She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor.
- How do you play the Jarvan IV Rek'Sai matchup?
- Jarvan IV and Rek'Sai are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up. Rek'Sai's tunnels dodge river wards entirely; tri-brush and pixel vision plus her burrowed knock-up threat define lanes pre-4:00.
- What should I know about Rek'Sai vs Jarvan IV?
- Rek'Sai and Jarvan IV are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Rek'Sai: She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
- How do I beat Rek'Sai as Jarvan IV?
- Rek'Sai's tunnels dodge river wards entirely; tri-brush and pixel vision plus her burrowed knock-up threat define lanes pre-4:00. She arrives unseen through tunnels. Ward the tri-brush and river, and listen for her tremor. LaneDiff's live scan then tells you which Rek'Sai you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.