HecarimVSRammus
What decides the jungle matchup: Hecarim vs Rammus in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
Hecarim
jungle · Early ganker
He runs you down from behind. Ward the lane-side brush and keep escape summoners up.
Window: before four minutes
Hecarim's E ganks come from the flank at high speed, not the river mouth; lane-side vision beats river vision against him.
Rammus
jungle · Early ganker
He rolls in faster than you can react. Ward river early and don't push without vision.
Window: before four minutes
Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter.
Hecarim vs Rammus: Common Questions
- Who wins Hecarim vs Rammus?
- LaneDiff has not analysed enough ranked jungle games of Hecarim against Rammus to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Hecarim: He runs you down from behind. Ward the lane-side brush and keep escape summoners up. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision.
- How do you play the Hecarim Rammus matchup?
- Hecarim and Rammus are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Hecarim's E ganks come from the flank at high speed, not the river mouth; lane-side vision beats river vision against him. Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter.
- What should I know about Rammus vs Hecarim?
- Rammus and Hecarim are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision. Hecarim: He runs you down from behind. Ward the lane-side brush and keep escape summoners up.
- How do I beat Rammus as Hecarim?
- Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter. He rolls in faster than you can react. Ward river early and don't push without vision. LaneDiff's live scan then tells you which Rammus you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.