HecarimVSJarvan IV
What decides the jungle matchup: Hecarim vs Jarvan IV in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Both are early ganker champions in this lane: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
Hecarim
jungle · Early ganker
He runs you down from behind. Ward the lane-side brush and keep escape summoners up.
Window: before four minutes
Hecarim's E ganks come from the flank at high speed, not the river mouth; lane-side vision beats river vision against him.
Jarvan IV
jungle · Early ganker
His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
Window: before three minutes
E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
Hecarim vs Jarvan IV: Common Questions
- Who wins Hecarim vs Jarvan IV?
- LaneDiff has not analysed enough ranked jungle games of Hecarim against Jarvan IV to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Hecarim: He runs you down from behind. Ward the lane-side brush and keep escape summoners up. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
- How do you play the Hecarim Jarvan IV matchup?
- Hecarim and Jarvan IV are both early ganker champions in the jungle matchup: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Hecarim's E ganks come from the flank at high speed, not the river mouth; lane-side vision beats river vision against him. E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
- What should I know about Jarvan IV vs Hecarim?
- Jarvan IV and Hecarim are both early ganker champions: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. What separates them is what each one does with it. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. Hecarim: He runs you down from behind. Ward the lane-side brush and keep escape summoners up.
- How do I beat Jarvan IV as Hecarim?
- E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up. His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. LaneDiff's live scan then tells you which Jarvan IV you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.