GravesVSZac

What decides the jungle matchup: Graves vs Zac in League of Legends

What decides the jungle

A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.

Graves

jungle · Jungle invader

Starts the fight inside your own jungle, so tracking and numbers matter more than pathing.

He wins early jungle fights. Never face-check, and light your buff entrances by three minutes.

Window: before three minutes

Graves out-duels nearly every jungler pre-6 and invades off it; brush control turns his auto-reset burst against him.

Zac

jungle · Early ganker

Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.

His jump comes from deep fog. Ward inside his jungle, not just the river mouth.

Window: before four minutes

Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.

Graves vs Zac: Common Questions

Who wins Graves vs Zac?
LaneDiff has not analysed enough ranked jungle games of Graves against Zac to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Graves: He wins early jungle fights. Never face-check, and light your buff entrances by three minutes. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth.
How do you play the Graves Zac matchup?
It is a jungle matchup between a jungle invader and an early ganker. Graves out-duels nearly every jungler pre-6 and invades off it; brush control turns his auto-reset burst against him. Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards.
What should I know about Zac vs Graves?
Zac is an early ganker: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Graves is a jungle invader: Starts the fight inside your own jungle, so tracking and numbers matter more than pathing. Zac: His jump comes from deep fog. Ward inside his jungle, not just the river mouth. Graves: He wins early jungle fights. Never face-check, and light your buff entrances by three minutes.
How do I beat Zac as Graves?
Zac's E launches from over walls far beyond normal ward lines; a deep ward on the jump spot is worth two river wards. His jump comes from deep fog. Ward inside his jungle, not just the river mouth. LaneDiff's live scan then tells you which Zac you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.

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