GravesVSRammus
What decides the jungle matchup: Graves vs Rammus in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Graves
jungle · Jungle invader
Starts the fight inside your own jungle, so tracking and numbers matter more than pathing.
He wins early jungle fights. Never face-check, and light your buff entrances by three minutes.
Window: before three minutes
Graves out-duels nearly every jungler pre-6 and invades off it; brush control turns his auto-reset burst against him.
Rammus
jungle · Early ganker
Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
He rolls in faster than you can react. Ward river early and don't push without vision.
Window: before four minutes
Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter.
Graves vs Rammus: Common Questions
- Who wins Graves vs Rammus?
- LaneDiff has not analysed enough ranked jungle games of Graves against Rammus to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Graves: He wins early jungle fights. Never face-check, and light your buff entrances by three minutes. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision.
- How do you play the Graves Rammus matchup?
- It is a jungle matchup between a jungle invader and an early ganker. Graves out-duels nearly every jungler pre-6 and invades off it; brush control turns his auto-reset burst against him. Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter.
- What should I know about Rammus vs Graves?
- Rammus is an early ganker: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Graves is a jungle invader: Starts the fight inside your own jungle, so tracking and numbers matter more than pathing. Rammus: He rolls in faster than you can react. Ward river early and don't push without vision. Graves: He wins early jungle fights. Never face-check, and light your buff entrances by three minutes.
- How do I beat Rammus as Graves?
- Powerball closes gank distance instantly from level two; Rammus punishes auto-attackers hardest, so vision, not trades, is the counter. He rolls in faster than you can react. Ward river early and don't push without vision. LaneDiff's live scan then tells you which Rammus you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.