EvelynnVSJarvan IV
What decides the jungle matchup: Evelynn vs Jarvan IV in League of Legends
What decides the jungle
A tactical read of the jungle matchup, written from LaneDiff's champion notes: what each champion threatens, and the one thing to do about it before three minutes. It is analysis, not a match sample, so there is no win rate on this page.
Evelynn
jungle · Farming scaler
Clears camps rather than ganking early, which leaves the lanes free to play forward before six.
She's weak before six. Bully your lane early, then carry a control ward for her stealth.
Evelynn farms to six, then Demon Shade makes ordinary wards useless; her pre-6 ganks are among the weakest in the game.
Jarvan IV
jungle · Early ganker
Hunts kills at levels two to four, so the first wards and a safe wave decide the lane.
His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
Window: before three minutes
E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
Evelynn vs Jarvan IV: Common Questions
- Who wins Evelynn vs Jarvan IV?
- LaneDiff has not analysed enough ranked jungle games of Evelynn against Jarvan IV to publish a win rate, and does not estimate one. What decides the lane is which player respects the other's threat first. Evelynn: She's weak before six. Bully your lane early, then carry a control ward for her stealth. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30.
- How do you play the Evelynn Jarvan IV matchup?
- It is a jungle matchup between a farming scaler and an early ganker. Evelynn farms to six, then Demon Shade makes ordinary wards useless; her pre-6 ganks are among the weakest in the game. E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up.
- What should I know about Jarvan IV vs Evelynn?
- Jarvan IV is an early ganker: Hunts kills at levels two to four, so the first wards and a safe wave decide the lane. Evelynn is a farming scaler: Clears camps rather than ganking early, which leaves the lanes free to play forward before six. Jarvan IV: His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. Evelynn: She's weak before six. Bully your lane early, then carry a control ward for her stealth.
- How do I beat Jarvan IV as Evelynn?
- E-Q crosses distance no normal gank can, so hugging your own minion line and early river vision beat the knock-up. His flag-and-drag lands from range. Stand behind your minions and ward river at 2:30. LaneDiff's live scan then tells you which Jarvan IV you have drawn: their recent form on the champion, whether they are on a loss streak, and whether they are smurfing, because the player in front of you moves the odds more than the matchup does.